MOTIONSTASH
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Spotlight Callout

Titles & lower thirds

A scrim closes over a synthesised product panel and a soft-edged hole opens on one control, labelled by a leader line

Download preview768×432 preview render. The full-resolution file comes from running the component
5 seconds
Format

This is the format it was composed for. Switch above to see it lay itself out for another: same animation, re-arranged for the frame.

spotlightcalloutproduct tourscrimsvg maskleader lineannotationonboarding
What you can change · 13 settings

Everything below can be changed without touching the animation. Hand the list to an agent, or edit the values at the bottom of the component file.

  • Label *
    label · string

    The callout headline, what the spotlit thing is or does. Three to six words; it sets on one or two lines above the leader line.

    now: Start the render here

  • Note
    note · string

    One supporting sentence under the label. A callout is a pointer, not a paragraph. Keep it to a single clause.

    now: One button turns the typed brief into a finished scene.

  • Step
    step · string

    Tiny mono kicker above the label, e.g. 'Step 02' or 'Start here'. Omit for an unnumbered annotation.

    now: Step 02

  • Target
    target · "action" | "search" | "nav" | "row" | "custom"

    Which element of the synthesised panel the hole opens on. 'action' is the primary button, 'search' the field beside it, 'nav' the current sidebar item, 'row' a list row, 'custom' the `focus` rect.

    now: action

  • Target row
    targetRow · number

    Which list row to spotlight, 1-based, when `target` is 'row'. Clamped to the number of rows drawn.

    now: 2

  • Focus
    focus · object

    The spotlight rect, in frame fractions so it survives a change of aspect. Only read when `target` is 'custom'.

    now: object

  • Panel title
    panelTitle · string

    Section heading in the panel behind the scrim. One or two words. It is set dressing, and its initial doubles as the app's logo mark.

    now: Workspace

  • Action label
    actionLabel · string

    Label on the panel's primary button. With the default target this is the one piece of UI copy the spotlight actually lets you read, so make it the verb you are teaching.

    now: Render scene

  • Rows
    rows · number

    How many list rows the panel draws. They divide the panel body, so more rows means tighter rows.

    now: 5

  • Dim
    dim · number

    How far the scrim darkens everything outside the hole. On a dark brand this bites hard, much past 0.7 the surrounding UI stops reading as context at all; a light brand will take 0.8.

    now: 0.58

  • Softness
    softness · number

    Feather on the hole edge. 0 is a near-hard cut that looks like a mask; 1 is a wide falloff that looks like a lamp. Mid values read as light.

    now: 0.5

  • Ring
    ring · boolean

    Draw a hairline accent rectangle just outside the hole. Turn it off when the light alone is enough.

    now: true

  • Brand
    brand · string

    Brand token id, one of the keys of BRANDS.

    now: slate

For developers · source, dependencies and provenance

Dependencies

remotion@remotion/shapeszod

No Tailwind, no CSS, no asset files. Inline styles only.

Source

Filesrc/registry/items/spotlight-callout.tsx
Frame1920×1080
Duration150f · 5s @ 30fps

Provenance

ToolClaude Code
ModelOpus 5
Authormotionstash
LicenseMIT

Prompt

A product-tour callout: draw a fake app panel with a sidebar, a list of rows and a primary button, then drop a dark scrim over the whole frame with a soft-edged hole punched around the button so it looks like a spotlight rather than a cut-out. The hole should start wide and close onto the button as the scrim darkens. Then draw a thin accent line out of the hole, elbow it down and across, and set a short label on the end of it.